Few warriors match blades with these master duellists and survive to tell the tale. Each god commands a range of lesser daemons small, large, fast, slow, some winged, some riding giant snails and highly dangerous greater daemons like Nurgles Great Unclean Ones. The Tzaangor Shaman is identical to the Magister on Disc, except he is a little more birdy and expensive. They have a similar profile to the Hellstriders only dropping Toughness to 3, but increasing their attacks to 5 at the cost of a more limited range (1). They share same Movement (10), Mounted trait, decent Wounds (20, 25 for the leader) and weapon range (2). They are from Ulgu, the Realm of Shadow. Mollie Russell Published: Jul 26, 2022 07:32 ET Warhammer Age of Sigmar: Warcry The Heart-Eater is the leader of the Untamed Beasts with an excellent damage output (5 attacks at Strength 5 with damage 2/5) and a comparable cost. When the quarry can run no more, it is hacked and sliced apart with crude, bone-crafted weapons. The Myrmidesh Painbringers are the tankiest unit Slaanesh has ever seen. In battle, they swing their spiked hammers with a strength honed by the forge. The Fireborn is a mid-tier fighter type , and it comes in three versions. We will look at each warband individually in our Warband articles and will update this page with links as they go live. TheChangecasterhas a lower movement, does not fly but has the potential to do more ranged damage with his ability. The damage can be further increased by 1 by using their special abilityDance of the Wailing Blade. Those new to modelling and painting miniatures should also beware: these guys can be spindly and difficult to put together, with many nooks and crannies that are challenging to paint well. What makes her stand out among the Chaos leaders of Warcry, though, is her access to some very good abilities. In addition to barbed weapons crafted from corrupted bilewood, Mirefolk Outcasts carry blowpipes into battle to deliver their diseases from afar. They dont have the 2 range weapon or the 5 Movement, but for the rest they have a similar profile and arguably a better damage output in most situations. The Age of Sgimar warband packs that are available are: The Gloomspite Gitz boxcontains 10 Squig Hoppers, which can also be built as Bounders (or 5 of each including 1 of each boss)as well as 3 Sneaky Snufflers and the rules which are only available currently in this pack. + Many attacks+ Good mobility+ High versatility, No game changer abilities Glass cannons. On the tabletop, the Drukhari are one of the fastest Warhammer 40k armies around, usually relying on their nippy flying gunboats to get right into the fight as soon as the game begins. Both the Hunter-Seeker and the Seeker compare with the Hellstrider with Claw-Spear. TheFangleaderhas 4 attacks at Strength 4 and access toLead from the Back. Warhammer Community is the home of Warhammer on the web your central hub for the latest previews, top painting and modelling tips, tactics, lore and more. Matched play rules in the Core Book allow you to pit your warband against your friends and clubmates in ferocious head-to-head skirmishes with custom competitive rules for tournament and casual gamers alike. TheChaos Lord on Karkadrak is a stronger, but slower, version of the previous lord. The Grey Knights are a secret order of Space Marines based on Titan (Saturns largest moon)whose sole job is to hunt down and destroy the daemons of chaos. Their lore origins are rather amusing: due to a diktat that the Imperial Faith wasnt allowed to have its own force of men under arms, it instead raised an all-female army of bloodthirsty zealots, armed them all with deadly weapons and power-armoured corsets, and unleashed them on the Emperors enemies. The new season of Warcry launched with a box set in Ghur, the Realm of Beasts. What they search depends on who is leading the warband of Soulfeasters: freeing Slaanesh, replacing him or just going about. Upon each Soulrenders helm dangles a lurelight, its glow attracting and absorbing souls. TheBeastlordis one of the leader option, a slightly more buffed Gor Foe-Render. The Fiends specialize in blocking their adversaries preventing any move or disengage action of an engaged enemy. Well look at both the Iron Golems and Untamed Beasts in the faction discussions below, but both are great beginner warbands for Warcry. TheSlaughterpriest with Bloodbathed Axehas 3 attacks, Wounds 4 and 3/5 damage but 2 range, while the Slaughterpriest with Wrath-hammer and Hackbladehas also a profile with 3 range. Toughness 5 and 12 Wounds means you need some good critical hits to put them down. . Shadow Piercers are the murderous leaders of the Corvus Cabal, whose task it is to seek out worthy tribute for the Great Gatherer in the from of slaughtered enemies and stolen loot. Plus, delve deeper into the Heart of Ghur with incredible art and lore. Doomweavers are as dangerous in combat as they are fanatical in service to their deity. So powerful were they, in fact, that GW nerfed the faction before it had even properly released. It is a nice upgrade if you have the points to spare. - Quiz. 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The ancient Egypt-inspired Necrons are technically both the oldest and most powerful of the Warhammer 40k factions. Notably, they do not have any special ability and differ only for the weapon profile: The Gloryseekers are your basic infantry and also the cheapest unit in this warband. They are vulnerable, with a Toughness of 3 and 10 wounds, and their attacks are nothing special, either. Armed with a choice of weaponry, from super-powered long range lasers to massive, upsized versions of Space Marine chainswords, knights are simultaneously super-cool, and too ridiculous for words. Piloting largely the same models of walking war machine as the loyalists, and wielding similar weapons, the Chaos Knights are set apart mainly by the Warp-touched details in their armour and equipment, and by their more sinister livery and decorations (think skulls, chains, and screaming faces replacing colourful flags and emblems). Hailing from the island of Tzlid, close to the Shyish Nadir, the Unmade are a tribe of cannibal killers obsessed with pain and bodily mutilation. The player who rolls the most amount of unique numbers gains the initiative and gets to go first. The Scions of Flame are the last Chaos warband representing one aspect of the Mortal Realms. His strongest ability however, shared with the Bringer of the Word, is the Triple Recite from the Book of Woes, that prevents the use of any ability within a 3 radius from him. While the damage output seems low compared to a cost above average, his ability,Furious Rampage, allows to do area damage to anyone nearby him. If the strength of the weapon is equal to the toughness of the target, you need a 4, 5, or 6. Possessing jaws tough enough to crush steel and a notoriously bloodthirsty temperament, Rocktusk Prowlers can track the scent of their prey across a vast distance. The Spoilpox Scrivener has the highest strength in the Befouled (5) but only 2 Attacks (for 3/5 damage). The Nurglings are an interesting fighter, or to better put it, a swarm of mini fighters. rep your favourite Warhammer 40,000 faction! The game focuses on "warbands" of warriors from every culture and walk of life in the Mortal Realms, each with their own goals, tactics and aspirations. Thrallmasters are wielders of mind-warping magic. GRIMDARK. The twowarbands are currently unique to Catacombs, as are the Catacombs rules, scenery, and underground board. While technically part of the Masterclan, the Grey Seer fits with Verminus quite well providing some ranged attacks up to 7 range for 3/6 damage that can be further increased with the use ofConsuming Warpstone Token. This time it is Aqshy, the Realm of Fire. Ces bandes ne sont qu'un dbut - il y a beaucoup plus de factions venant des Royaumes Mortels qui veulent engranger la gloire, ou combler des besoins plus sotriques, en bravant les plaines prilleuses et les labyrinthes souterrains des Huit-Points. For instance The Ice Court and The Great Orthodoxy are two . One of two standalone, specialised Chaos Space Marine armies, the Death Guard are a traitor Space Marine legion sworn to serve Nurgle, the chaos god of disease, decay, and entropy. You have many weapon options roughly divided in 3 melee options and 3 ranged options. Even the Blissbarb Archer High Tempter is one of the cheapest leaders around. There are many more factions from across the Mortal Realms who seek glory and riches by braving the darkness of the Gnarlwood, and the fell creatures that lurk within. This alone puts the faction on better footing than their monstrous brethren. Their rules are simple, they have lots of units to choose from, and theyre all relatively strong in both offensive and defensive roles. They have different unit names, too with beast-facedWar Dogs taking the place of Imperial Armiger-class knights, for example. The Viceleader has the same ranged attacks of the Epitome and only 1 attack less in melee (5) becoming herself a prime choice for theLocus of Excruciationthat brings her Strength to 4. The Prefector is an alternate assembly option for the Signifer but he can reach the same potential damage output of a Dominar with his signature ability Spine-Crushing Blow for a fraction of the cost. This ability has the potential to do an insanely high amount of damage as long as you keep rolling 6s. The Chaos Warriors are divided in two groups: those with the Chaos Runeshield that have Toughness 6 and access to the ability Shield Ram that allows them to do damage at the end of a Move action, and those without that have Toughness 5 and more attacks: The Chaos Chosen has a profile similar to the Chaos Warrior with Chaos Greatblade, but what differentiates him is the access to the awesome Quad Ability Lead the Slaughter, which increases the Attacks characteristic of every friendly fighter within 6 by half the value of the abilitys value for the rest of the battle round. Tyranids rely on their Hive Mind and its Synapse links for their greatest strengths; separate the swarm from its leaders, and the rest of the bugs are much easier to squash. + high Toughness and abilities that improve it = very hard to kill+ some hard-hitting fighters (the Ogor Breacher in particular), Slow, lack good mobility abilitiesFew viable options for attacking with a range further than 1. In the back of the rulebook are several tables that can be rolled on in order to set up your games of Warcry. Nurgle is the most jovial of the Chaos Gods and the Rotbringers are those mortals that embraced his diseases as boons from a benevolent God and are eager to spread further their pestilence. On the tabletop, these warhosts fight very differently depending on their Craftworld from the speed-obsessedWindrider Jetbikesof Saim-Hann to the powerful psychicFarseers and Warlocks of Ulthw. Advertisement. You can play almost all miniatures from that range (the others are available through the Nurgle Daemons warband). Attack rolls are streamlined into a single roll. Nurgle Rotbringers is one of the legacy warbands from the Chaos Grand Alliance, in particular the mortal side of Nurgle followers. The forces of Chaos are incredibly diverse, from the mighty Fomoroid Crushers to the swift and deadly Seekers of Slaanesh. You can play almost all miniatures from that range (the others are available through the Khorne Daemons warband). You may want to buy 2 packs as some Warband packs have multiple build options for warbands, so to get access to every warrior type during a campaign, multiple purchases may be required. A magic user of terrifying renown, able to wield fell energies and bend them to his grim will, a Chaos Sorcerer Lord is a fearsome foe to encounter. The Hellstriders are the heavy cavalry of the Soulfeasters. She has a 5 range firebolt attack with two attacks and 4 critical damage, as well as a 2 range melee attack with the same damage profile, but her most important contribution to the warband is her access to the Quad abilityEngulf in Flames. It also has access to the Triple abilityBestial Charge, that damages opponents after it completes a Move action. High wounds and Toughness (4) will allow them to resist most attacks and, on the other hand, dish out some of their own. The Heartseeker, the leader, performs more normal damage (2/4). In the hands of a Venomblood, a barbed and poisoned whip is a terrifyingly unpredictable weapon, able to slip past shields and wrap around throats with lethal results. Hornhelms are the mailed fist of Be'lakor's private army, crushing enemy warbands and unwilling accomplices alike with two-handed weapons. For a Triple he can make a bonus attack and if he scores a critical (on 4 Attacks) he then has a 50% chance to reduce permanently the opponent movement by 1 for each success. But thats it. There's no difference. Each faction in Age of Sigmar is apart one of four super-factions, called Grand Alliances. Abilities can be used before or after a fighter's action by discarding the double, triple or quadsrolled for initiative. The Warcry Battleplan cards have a set of Deployment, Victory and Twist cards. The Initiates are the basic fighters of the Scions of the Flame. Led by a cadre of arcane Tech-priests (whose bodies are in various stages of conversion from flesh-sack to entirely synthetic metal and silicon avatar) the Adeptus Mechanicus maintains the Imperiums galactic stocks of spaceships, tanks, aircraft, weapons, and armour. Mirefolk Outcasts are often armed with crude weapons looted from the villages that rejected them, but they're effective all the same. and/or Games Workshop Limited, variably registered around the world. The Aviarch is the unit Leader and an extremely versatile option. Their special ability isMurderous Chargethat does damage on impact at the end of their movement. The Tyranids are the great unknown among the Warhammer 40k factions known as the Great Devourer, these scythe-limbed insectoid monsters only want one thing: to feast on every single living creature in the galaxy, until nothing remains. The Pit Fighters are the most basic fighters of the Spire Tyrants warband, and this version can be built with either a Punch Dagger which brings it up to 4 attacks (which is great for a low cost fighter), or a Spear which gives them a range of 2 but one attack less. He has access to the same abilities as the other mounted Chaos Lord and he is one of the most durable Slaves to Darkness Leaders in melee with his Wounds characteristic of 38, Toughness 6 and 5 Attacks at 2 range. The Venomblood with Spear and Shield, instead of the whip, carries a spear that has one inch less in range, but a better damage profile of 2/4 damage. The second season, that moved to the Heart of Ghur, introduced new warbands to the fray: You may be able to find Warcry boxes for legacy warbands. The Infernal Enrapturess can reduce by 1 (to a minimum of 1) the number of attacks of all enemies nearby compensating the overall fragility of the Soulfeasters. His melee attack has 4 attacks and a good critical damage of 5, and his unique ability,Inferno, allows him to do some area damage (3) but nothing too spectacular. Like a true duardin, he only has a Move characteristic of 3, but he has 4 attacks with Strength 4 for a 2/4 damage. With a flying movement of 6 they are also the fastest unit available and 38 Wounds (42 for the Lord of Afflictions) with Toughness 4 makes them extremely resistant. Their leader, the Horsemaster, has 4 extra Wounds, a better melee profile (4 attacks for 2/4 damage) but cant compete with more melee-oriented leaders of this warband. Articles. Use this when one of your fighters is on their last legs to ensure that whoever takes them down suffers the vengeance of Sigmar. Its not clear from the Warhammer Community post how much Heart of Ghur is going to cost, but several othersourceshave suggested prices. The Spire Tyrantss home is the Eightpoints, Archaons headquarters and a focal point to any realm whose realmgate is still open. The Rotmire Creed is the first warband that was revealed pitted against the Horns of Hashut. For the glory of the four in the Warp! The Screamers of Tzeentch are another flying unit with an impressive movement of 12. He has 3 attacks, but they have a Strength of 6, a damage of 4 and a critical damage of 8. The Reikland faction keeps its starting position, a comfy home of Altdorf right in the heart of the Empire. The Stormcast Eternals pack contains3 Vanguard-Raptors, 3 Aetherwings, and 5 Vanguard-Hunters (with the option to build a Hunter-Prime). They have 10 fighters of which 1 is a leader. Pack leaders who rule through sheer brutality, these fearsome warriors have devoured the hearts of alpha predators in order to gain a portion of their bestial might. Combine it with his signature ability,Lethal Injection, that for a Triple allows to roll as many dice as the value of the ability and for each roll greater than the enemy Toughness, allocate 5 damage and you increase dramatically the chances to do some real damage. If you are interested in all releases for Warcry, we have an article dedicated to it. But Ruinator Alpha abilities dont stop there, he basically has access to all warband abilities except one. Copyright Games Workshop Limited 2022. The God-speaker is a strong supporting character. On the tabletop, Orks are one of the classic Warhammer 40k armies an unstoppable green tide of lowly, axe-wielding Boyz, backed up by squadrons of ramshackle, scrap-built vehicles; crowds of impish little Grots; and, of course, mighty Warbosses (who lead their armies by dint of being bigger and stronger). With Toughness 4, they are some of the most resistant in the warband, combined with the 20 wounds (25 for the Hellreaver) and the 2 weapon range. They are born in the never-ending bloodshed of Varanspires arenas and they claim to be Archaons chosen. This set doesn't contain any Battleplan cards and uses the ones printed in the back of the Warcry Core Rulebook and the unique Catacombs set up it its own rulebook. Khorne Bloodbound is one of the legacy warbands from the Chaos Grand Alliance, in particular the mortal side of Khorne followers. They have access toBlood-fuelled Attack, allowing them for bonus movement and bonus attack with spiced up Strength. Don't be fooled by their physical frailty a puissant magic-user, the God-speaker uses their fell power to aid and guide their Darkoath kin. The Mirrorblade with Glaive is to the Mirrorblade with Dueling Swords what the Mindbound with Double-bladed Sword is to the regular Mindbound and thats just a fancy way of saying that the Mirroblade with Glaive gives you +1 weapon range and access toLow Sweeping Blow. 32 Wounds and Toughness 4 guarantee him some longevity too. On top of that, it gets access toFanged Bucklerlike the shielded Venombloods, which is a strong ability for a basic fighter! They all also have access to a generic abilities list, that all warbands can draw from. The Blissbringer (the leader of this unit) has 1 more attack (5). start playing games of Warcry. This is the definitive ranking of what's good in Warcry and you totally have to ignore everything else and solely follow this list.00:00 Intro and 1st Princi. The Decuriarch is the only Leader option available to this warband. 7/10 Warhammer: Warcry. On the tabletop, Guard armies customarily field bucketfuls of infantry squads, with company commanders expecting the vast majority to die before victory is achieved. These can be used alongside the Battleplan cards to randomize your battles. A race of cybernetic beings encased in immortal bodies of self-repairing living metal, their empire once controlledevery inch of the galaxy with an iron fist (literally). Warcry is a "Skirmish" level gaming system for the Mortal Realms featured in the Age of Sigmar setting. One of the newest Warhammer 40k factions on the block, the Genestealer Cults are an army of genetic bodysnatchers,insidious outriders of the Tyranid Hive Fleets. Warcry. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. They are also the base troop for Clans Pestilens. The Pit Champion is the Leader of the Spire Tyrants warband. They have affinity with carrion birds and this is represented by their abilities to sneak from the rooftops. Like the Inferno Priest, the Immolator is a kind of human explosive. Their fighter options are: Broodmaster - The Broodmaster is a solid leader. We'll look at both the Iron Golems and Untamed Beasts in the faction discussions below, but both are great beginner warbands for Warcry. This once costs a Triple but allows to increase by 1 the melee attacks of every friendly fighter within 9 as long as the Decuriarch takes an enemy down first. All content must be related to Age of Sigmar: Warcry All posts and comments should be constructive 3. They are also available in a Slaanesh Daemons warband. You won't have to wait long until you can get your hands on the Corvus Cabal, Splintered Fang and Unmade warbands, and they're not the only ones on the way. Theyre the first line of defence (and attack) in humanitys never-ending war for survival and domination. Nurgle Warband is probably the crow skull, Tzeentch is the sorcerer's eye, Khorne is the Iron Golems, and the mutated face stretched on a Star of Chaos Undivided will probably be Forsaken or some sort of Chaos Mutant. The Luminate is the second in command in a Cypher Lords warband, and while she is visually very different from the Thrallmaster, a good way to think of her in terms of tactics is that she is a slightly toned-down version of him. The Hornshields are your basic troops, but do not expect cheap cannon fodder. A hobbyist, player, and collector of miniatures and games, Adam's current obsession are his Death Armies for Age of Sigmar, his Blood Angels and Tyranids for 40k, and his ever growing Arkham Horror: The Card Game . The rest of the profile is similar to the Warp-Grinder. An array of versatile weaponry allows them to strike with all the vicious speed of the creature to which they pay fealty. They have three weapon profiles: The Dragon Ogor Shaggoth is a separate fighter but his stats are really similar to the Dragon Ogor with Draconic Crusher. GW showcases theCounter reaction on Warhammer Community, which allows a fighter to deal damage to their assailant any time the attacker misses or rolls a one on a hit roll. The icon bearer of Khorne, the Bloodescrator has access toRage of Khorne, that is an upgradedLord of Skullsability adding +1 to melee attacks of all friendly fighters within 16 range. There are a few products that you need to have to play Warcry and these well call the Warcry Essentials. This can be used tactically to then poke the enemy with ranged attacks from other fighters avoiding retaliation. He has a similar defensive profile, one less Attack, the same critical damage, but one more point in normal damage, to a total of 3 normal damage. The Warcry Compendium allows you to expand your campaigns beyond the warbands covered in the Core Book and provides rules and campaigns for all the factions of the Mortal Realms. "We sons of Grungni may have drunk deep from the bitter waters of misfortune, but we yet survive. The Hellstrider with Claw-Spearhas 1 attack less than the leader, while the one equipped with Hellscourge increases his range to 3 for 4 attacks at Strength 3 and damage 1/3. They wield twin duelling blades with dizzying speed, slicing their foes apart piece by piece. The Warplock Jezzails long rifles have a single shot up to 20 range for 4/10 damage! The Clearblood is the most basic fighter of the Splintered Fang warband, and its really not remarkable in any way: Strength, Toughness and critical damage dont go higher than 3. The initial setting of Warcry is the Eightpoints, a sub-realm that all realms lead to. Choose your warband, then battle through bespoke campaign quests for every faction that see your fighters grow in strength, uncover strange artefacts, and unlock mysterious powers. Masters of ambush and assassination, warriors of the Cabal tend to possess an unnerving focus, talking little and communicating with a combination of complex hand signals and sharp cries that sound like those of hunting prey-birds. Availability of some of the models and the incompatibility of fighter types and recent sculpts. Expensive Chaos Warriors because of high Toughness. Low standard damage not helped by universal Strength buff ability. SHOP NOW. On the tabletop, Chaos Space Marines have a few different flavours and playstyles depending on which legion or sub-faction you belong to but, in general, they play as a more aggressive and temperamental (but sometimes more powerful) version of regular Space Marines. Their bows have Strength 4 and damage 2/5 making them hard hitters. He can also get a bonus attack if a Bloodstoker whip him to frenzy. To activate it, the Chaos Chosen first has to take out an enemy fighter. If you have two leaders (or two activations), you can combine it withGrandfathers Blessingto add +1 Strength as well. The Plains-runners die easily (3 toughness, only 8 wounds), but they fill out your warband, and every model on the board is two additional activations per turn, so numbers are always good. WARCRY NEWSLETTER. Most members of this faction look like normal humans workers, miners, farmers, guards but are in fact alien hybrids, slowly infecting the population on behalf of their unseen Tyranid masters. She has 4 attacks that do 2 damage or 5 critical damage, so she is not one of the top damage-dealers among the original Chaos warband leaders. Players: 1+. For full details on the Kin and their galaxy-beating armoury, check out our complete Leagues of Votann army guide. There are 4 different subfactions for you to choose form as well each of which changes your playstyle: Lofnir for more Magmadroths, Vostarg for more aggressive run-and-charge, Hermdar for even hardier, tougher to kill units, and then Greyfyrd for Hero-Hammer fans getting to take extra artefacts. The incoming second edition of Warhammer Age of Sigmar: Warcry willrebalance every faction in a new compendium, Games Workshop revealed on July 25. His defensive stats are nothing to brag about (20 Wounds and a Toughness of 5), but his attacks are great: he has 4 of them, they have a critical damage of 6,andhis attacks have a Range of 2. Dark stuff. They are technically both Moulder and Skryre. Conflict still occurs within Grand Alliances, however, as each faction will often have its own agenda that clashes with the agenda of other factions. The Frenzied Rager is an elite fighter for the Spire Tyrants Warband. Their weapon profiles: + Excellent abilities+ Good warband cohesion+ Good attacking stats, Low movement Could struggle with elite warbands Limited range capabilities. He has a whopping 30 wounds and a Toughness of 5, making him very, very hard to kill. His attacks are just as extreme as his defence. March into battle with background information on a range of warbands from across the Grand Alliances, and discover how to grow and develop your warband between battles. Drukhari can only sustain their souls (and thus survive) by directly feeding off the pain and suffering of others; they literally live off torturing people.