Reddit and its partners use cookies and similar technologies to provide you with a better experience. - Hippogriffia's Posada decision now accounts for not having Man The Guns DLC. - Nimbusia now gets claims on colonizable states. - Added various new subideologies. - Reduced level of Canterlot's fort. - Empire of Aquileia no longer has the same name for all ideologies. - Fixed Aquileia losing a focus in the naval tree when going republican. - Simplified bypass conditions for Hippogriffia's focuses about occupying Chiropterra. As the surface goes to war with the Enclave, Red Eye lures Littlepip to his base, a church in the Everfree Forest where he reveals his plan to merge his soul with Littlepip and Autumn Leaf, a tactically minded general of the Enclave, using their virtues to become a new Goddess the Wasteland can worship. - Fixed missing icon and localization for Magical Cryptography technology. - Miscellaneous bugfixes and improvements. - Added AI weights to negotiations between Tobuck and Hippogriffia. - Fixed advisors being available for AI when they shouldn't be. - Fixed Colthage's militarist/scientifid betrayal event not working properly. - Salina Blue and the anarchists in Hippogriffia no longer claim north Zebrica. - Fixed Chital influence code breaking if historical is turned on. Equestria at War is a mod that tries to recreate the fantasy world of Equestria from My Little Pony franchise in a slightly darker setting with industrialization, corruption and political disagreements. - Fixed constitutionalist Colthage not being able to remove political instability. - Various countries now have unique battle plan names. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. , . - Fixed Ostkranbi state lore not appearing. With the Princesses gone and chaos reigning, only the most determined of Equestria's ponies remain to pick up the pieces. - Fixed Puerto Caballo and Les Meridiennes not having region descriptions in the welcomescreen. - Changeling love extraction technology now gives 500 weekly ponypower and 0.1% non-core ponypower. - Added an advisor icon for Screaming Eagle in Hippogriffia. Shores of Zebrica 2.0.0.4 Additions: - Zarcid Colthage can now get an event to betray Chiropterra after winning the North Zebrican War. - Fixed issues with racial special units not having functional stats. - Added events for Crack Lightning in Hippogriffia. - Fixed issues with harmonic Wallnut's faction modifiers in Tobuck. - Fixed national spirits that had 0 cryptology strength modifiers. - Fixed broken country leader checks in Tobuck national spirits. - Removed Buffalo Tribe and Yakyakistan from "Major nation buffs" list. [7] As of 2012, the novel has been translated in seven languages, and had inspired fanworks and fanart. - All Zebrican countries should no longer send their operatives to Changeling Lands. , 978 . - Fixed some concern traits. - Fixed sanity checks for Tobuck's decisions about Zarantia and Warzena. - Fixed some missing GFX. - Fixed the wrong warlord couping Zaryes in Colthage's militarist path. - Adjusted population mapmode so it is actually useful. - Hippogriffia no longer tries to attack Warzena if it is its puppet. - When Hippogriffia releases Zumidia, they now give docking rights as well. - Fixed Dietrich Mach not becoming country leader in National Griffonian Republic. - Penguins now go supremacy on historical. - Attempted to maintain 1.11 peace conference behaviour for AI countries. The Cavalry: After the North Zebrican War, she can have the country along with any allies and puppets it has merge with the United Ponies Alliance to aid Equestria against the Changelings. - Fix bypasses in Tobuck. , 350 . - Slightly buffed Zebrican auxiliaries national spirit for Hippogriffia. This item will only be visible to you, admins, and anyone marked as a creator. - Another attempt at fixing disappearing Leopold in Barrad by disabling AI killing characters. - Fixed some level 1 railways in focuses still not being level 2. - Star Father justification speed icon will no longer show up when viewing countries that they are currently at war with. - Griffonian Republic now gets smaller consumer goods penalties and starts at low economic mobilization. - Miscellaneous localisation fixes. - Fixed bypass for Hippogriffia focus "The Storm Breaks". - Improved AI demobilization. - Fixed a province in Colthage having desert terrain instead of jungle. , 50%. - Added a couple of events for April Fool's Dread League path. - Fixed Griffonian Republic advisor icon. - Fixed puppeted Colthage being able to demand Kar-Alpaka. - Flavour decision for Doelhi Confederacy. - Fixed AI communist New Mareland never actually switching government. - Fixed bug where GNU Hippogriffia would keep Zumidia. , , . - New Mareland's Commonwealth Congress is now removed if they become a puppet of a country that isn't Equestria. - Added slave economy law. - Fixed Puerto Caballo remaining a puppet when the April Fools civil war happens. - Added some lategame tank armour and engine techs. Changes and fixes: - Readded pie icons for Buffalo equipment. - Fixed some issues with postwar crisis for Hippogriffia. - New country select screen. - Fixed issue with Umalez advisor that caused the game to crash. - Removed Prince Fallen from Equestria. - Fixed Sinister's national focus AI plan in Stalliongrad. - Ocean Spray trial now has an event image and an effect. Crystal Empire - Although an integrated puppet, the Crystal Empire may use focuses to become independent via the Referendum for Independence focus, the Communist Path, or by unleashing Sombra, the communists having a choice to spark a civil war, and Sombra leading to a definite civil war. - Added description for Hard Line in Hippogriffia. Fixed an issue with a malformed Russian localisation file. - Changed last name of Zaadeh in Warzena into Shimzel. The incorporation of more violent and mature content contributes to a darker overall tone than the Friendship Is Magic source material.[5]. Espaol - Latinoamrica (Spanish - Latin America). - Rebalanced the Six Promises and New Model Army in Hippogriffia. - Tweaked some ship templates. - Adjusted Stalliongrad name list. , Ironpony, commands , . - Renamed Dragon Isles to Dragon Lands. - Fixed decision cost text for 25 army experience not working. - Fixed some missing GFX. - Fixed the switch to Constitutionalist army not working after militarist/scientifid coup in Colthage. - Converted all planes, doctrines and technologies to work with the By Blood Alone DLC. - Fixed Government in Exile decisions. - AI handles Hippogriffia's crisis better. - Sanity checks for Gryphia and Changeling Lands focuses. - Added a strait in the Great Lakes. - Renamed New Tzinacatlia region to Hazrumenia. - Equestria AI is now able to take UWC earlier. - Skystar's Hippogriffia now uses the Balance of Power mechanic. - Fixed an issue with seapony conscription. - Added an industrial concern for Gargiloya. Changes and fixes: - Improved performance. - Added a bypass for a Hippogriffia focus. Fallout: Equestria places the magical ponies of the Friendship Is Magic franchise within the post-apocalyptic setting of the Fallout games. - Removed ability to switch to non-aligned government from generic Zebrica focus tree. Two Eagles: Arsenal of Harmony 1.9.2.1 Added new concerns for Stalliongrad and Griffon Frontier. Added new concern icons. Added new equipment icons for numerous countries. Added a new portrait for River Republic general who had a generic portrait before. Added new puppet flags for Celestial State and Dragon Islands. Added unique advisors for Arantiga. Added new generic portraits for zebras and deer. Reworked portrait for Vittorio Felice in Francistria. Completely removed the Exodus refugee mechanic as it didn't function properly when enabled. Limited what countries and characters Angriver's assassination decision can target. Generals are no longer transfered when Angriver steals divisions from other countries. Fixed prelate advisor and Aquila's state modifier not being removed in Angriver. Angriver, Greifenmarschen and Romau now get an additional wargoal if they attack Griffonian Empire without neighbouring it. Increased reliability and soft attack of pre-industrial artillery. Increased reliability and defence of muzzleloaded weapons. Fixed various issues with concerns and advisors. Fixed triggers for Flurry Heart's coronation event. Fix Cadence/Twilight not becoming leaders of Crystal Empire after it becomes harmonic again. Fixed Angriver not coring National Griffonian Republic. Wingbardy now transfers Tarrin states to Francistria upon annexation. Gryphia can no longer join the Karthinian Pact via focus. AI is also less likely to accept the annexation offer. Focuses that gave level 1 railways now give level 2 railways. Fixed issues with Baltimare ministry advisors' traits. AI Wulfric in Wittenland will now never accept annexation into the River Federation. Fixed King Garibald in Wingbardy not fleeing to another country after the civil war. Fixed King Garibald fleeing to the country that annexed Wingbardy. Equestria now transfers the Village Up North to Dark Wing. Fixed fascist Francistria's anti-Wingbardy national spirit remaining after ideology change. Swapped locations of Bergelun and Eagleton VPs in Adelart. Anarchist Baltimare gets slightly more ponypower now. Fixed Hellquill event about August's death not actually killing August. Harmonic republican Wingbardy can now peacefully integrate harmonic Falcor. Fixed placeholder text in event for Wingbardy's intervention in New Mareland's civil war. Increased IC and decreased reliability of gun computer tank module. Added new technology for lategame strategic bombers. Rescaled radar AA bonuses to be closer to vanilla values. Aquileia's wargoal on Herzland is now blocked until 1013 rather than 1012. Fixed Konrada Wavewing not becoming leader of Reichsmandat Flussland. Miscellaneous bugfixes and improvements. Miscellaneous localisation fixes. - Added a new shader. - Fixed a bug with Hippogriff postwar absolutism. - 526 new states. - Fixed missing text in several events. - Fixed issues with Zarantia coring some states. , , . - Fix operations AI. You need to sign in or create an account to do that. - Fixed Tobuck warlord advisors. - Tweaked North Zebrican War news event to account for scenario where Hippogriffia is fighting an offensive war. - Added a field marshal role for Talonsvaal's leader. - Star Father Transmutating crystals into rubber will no longer lock up the resource transmutation mechanic. - Set base equipment capture ratio to 2%. - Added clues events for the Star Father's potion brewing. Changes and fixes: - Increased world tension decay. - Various AI template improvements. - Renamed the four Storm Kingdom civil war nations. - Fixed House Avian's continuous focus box position. - Fixed issues with the Covenant/Ascendancy's capital changing. - Renamed duplicate Marekalla into Casabronco. - Adjusted when AI deploys trained units. - Skystar no longer fires Silverstream after saying she wouldn't. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. - Fixed Wittenland concern icon. - Fixed Pumpkin Swirl using the wrong advisor icon. -, . - Added descriptions for Posadist Crack Lightning and post-Posada Silverstream. - Chiropterra's opium flood decisions can no longer be used on detached countries. - Added generic pony general portraits for Aquileia. - Rarity in Moon Crystal Governorate is now harmonic rather than supremacy. - Fixed issue with Vasile capture event. - Various fixes to Tobuck's arms deal decisions. - Reduced how many consumer goods reductions Chital could get. - Griffonian Republic will no longer get strikes early on due to economy law. - Fixed missing puppet checks for Great Lakes war declaration decisions. - Hippogriffia will not pursue lend lease act if it is redundant. - Hippogriff focus about appointing Stratus Skyranger as army chief no longer crashes the game and works better. - Fixed Jezabzella in Colthage not becoming party leader after the second civil war. Littlepip refuses him, claiming the citizens of the Wasteland don't need a goddess, and kills both of them in the chaos as one of the Enclave Battleships approaching the Everfree is shot down. - Asterion's and Sicameon's antimonarchism opinion modifiers should now go away when countries become non-monarchical. - Added more supply hubs around the map. - Fixed Moonfeather getting Crack Lightning's focus tree in Hippogriffia. . Valve Corporation. Equestria at War 's Wiki. The decision can be activated if at war and Supremacy is >30%, OR at peace and Supremacy is >50%. - New concerns for Nova Griffonia, Stalliongrad and Griffonstone. . - Added missing flag for Libertalia in Winggarden. - Made AI more likely to research anti-tank technologies. - Reworked some Posada GFX. There is also a focus tree for a technocratic Griffonian empire and there are 3 fascist paths: one you get through challenging Griffenheim, Project auferstehung sees the return of Grover the second and project weihe sees you becoming a god or something. - Fixed issues with Tobuck's capital changing. - Libertalian corporate council no longer uses Coffee Bean's portrait. - Mazwi now has claims on the Central Zebrican Empire as well. - Fixed tank templates that Tobuck gets. - Larynx now uses same portrait for being a general and being leader of Austral Protectorate. Cookie Notice + Pleasant My Little Pony fantasy setting Manage all your favorite fandoms in one place! - Increased base range of supply hubs (does not affect naval bases). , , . - Ksa Free State now has a positive opinion modifier with Macawia. - Fixed Maregypt's supremacy flag. Littlepip also slowly begins to uncover the stories of the Ministry Mares, the six main characters of My Little Pony who headed their own ministries as the war with the zebras escalated (The Ministry of Morale, Ministry of Arcane Sciences, Ministry of Wartime Technology, Ministry of Image, Ministry of Awesome, and Ministry of Peace), who all ended up dead as their attempts to end the war led to the creation of the Steel Rangers, the Megaspells that ended Equestria, and the Pegasus Enclave. In the novel, the fictional world of Equestria enters a resource war with the Zebra Empire. - Tweaked AI peace for nicer post-Great War borders. - Added several new supply hubs and victory points in Equestria, Chital and Crystal Empire. - New event pictures. - Fixed some Aris First events and a decision triggering wrong events. - Fixed Tobuck's Chiropterra war decision being available more than once. - Added a decision for Crack Lightning about dealing with a liberated Abyssinia. - Tweaked Chital's starting navy and fixed it not appearing without Man the Guns DLC. - Fixed multiple peace offers firing in the North Zebrican War. - Baragzen in Tobuck now attacks Coltva as well. - Fixed Zebra Sea Canoes technology not working properly without Man the Guns DLC. - Fixed some issues with characters' non-LaR/LaR versions. Focuses that gave level 1 railways now give level 2 railways. - Only Stallionist Proletarino can now arrest or kill Bordiclaw, Equestrian Socialist Proletarino cannot. - AI templates now actually work. - Fixed issues with race traits of Barrad generals. Littlepip struggles to defeat them early on as the Alicorns are able to collectively learn from their mistakes, until she meets Steelhooves, a ghoulified member of a pre-war soldifer faction called the Steel Rangers fused to his power armor. - Reduced NSB Heavy Tank base IC by 10%. - Implemented vanilla change of high command advisors no longer giving experience. - New loading tips. Littlepip regroups everyone in Spike's cave, including The Talons and the duo of Lion and Mouse, a ghoul and a transformed dragon respectively, and other companions she met on her travels, as she reveals her plan; Before the war, the Ministry of Awesome created the Single Pegasus Project, a series of towers able to control weather across all of Equestria for wartime usage. - All Hindian countries now start with naval technologies and navies. Littlepip finally devises a plan to kill The Goddess, planting a Megaspell under her lair and stalling her with her own memories removed of the plan to keep The Goddess from learning it psychically. - Updated Arabian starting production to account for new factory numbers. This comment is currently awaiting admin approval, join now to view. , . - Fixed Maregypt not starting with support equipment technology. - Fixed missing autonomy types in effects. - Equestria should no longer become the Solar Empire on historical. - Reduced world tension from puppeting in peace conference to 0. - Fix check about Winggarden in Hippogriffia's focus to join a faction. - Fixed missing war warnings in Hippogriffia focuses. - Improved AI air production. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. - Added a sanity check to prevent Chiropterra from being released twice. - Fixed Lunar Civil War - Extreme game rule not working properly. - Added decision for Posada about communist Feathisia. - Slightly buffed Equestria. - Miscellaneous localisation fixes. - Tweaked various AI values. - Implemented existing division name lists to various starting division templates. - Fixed Raft Wood in Hippogriffia not being removed when he is killed. - Renamed a victory point in House Erie. - Added a new outcome for Low Corruption ending in Trotkat. - Added more event pictures. The novel is considered to be a major cornerstone of the My Little Pony: Friendship Is Magic fandom, due to its scale and popularity. - A Colthage focus that gave level 1 railway now gives level 2 ones instead. - Adjusted various VP values. - Fixed wrong focus check for Lunar Hail in Tobuck. - Fixed the generic event about a general being wounded always using "beings" regardless of race. - Rebalanced commoner mood values in Tobuck. , , 100 1020 . - Fixed odds of a Guide expedition succeeding not showing up. , , , , has_country_flag = CTH_trade_decisions_unlocked, :Spyro W(F-OM)/ (- ). - Renamed Penguin intelligence agency. - Added border conflict decision for Posada in Hippogriffia to take Kar-Alpaka. - Fixed Sombra remaining as general after government change. Vasily in Stalliongrad will no longer attack Equestria if they're in a war together. This has been reflected in the immense amount of fanworks undertaken since 2012, ranging from the music and fanart category, to spin-offs/non-canon side stories, and concluding with the production of a video game developed by The Overmare Studios, titled Ashes of Equestria (having previously been considered a mod, but eventually becoming a stand-alone project, which is still in production. - Disabled raiding between impassable states. - Fixed issues with some spy agency names. - Equestria gets slightly more factories and production bonuses from focuses. - Changed subideology of Doelhi and Puerto Caballo into democratic monarchism. - Increased ahead of time penalty for technology to 2.5 (vanilla value is 2). It was originally published by pseudonymous user Kkat on April 12, 2011. - Fixed Coltva focus tooltip saying you get divisions when it actually gives a unique technology. - Fixed incorrect checks for Solar Empire in Hippogriffia and Ahuizotl. - Fixed missing leader for Tobuck's Chiropterra puppet. - Added a railway connection in Roam to help with the AI's supply issues. Shores of Zebrica 2.0.0.3 Additions: - Added generic Kirin portraits. - Umalez no longer has a description after becoming puppet of Chiropterra. If you have a related Youtube channel, enter the URL. Her friends used the Gardens to create a new age for Equestria, allowing the wasteland to finally heal and unite under a new government called the New Canterlot Republic. - The Purple Plague no longer affects Diamond Mountain. - Added lategame "railway gun" missile launcher. I solve the puzzles for Brodfeld's secret mason path in the Equestria at War mod for Hearts of Iron IV. - Lightly reworked Warzena's military tree. - Fixed Colthage scientifid focus for purging the military being available when it shouldn't be. It's definitely a challenge, and there's hopefully so. - Changelings now get a stronger version of the "Secret Police" occupation law. - Added check preventing Hippogriffia from getting defeat tree if the North Zebrican War has already been won. - Fixed display for seapony conscription values. - Fixed broken civil war decisions for Monzano in Colthage. Tarrin can now only annex neighbours with the federalization decision. - Brodfeld's miracle weapon division now only has tanks and no infantry. Equestria At War 1.9.6.2 Twilight Theory (April Fools). - Enabled pony AI templates for more nations. - Added a flavour event for Zarantia. - All countries with "Legacy of the Storm" national spirit now get an opinion penalty with yeti countries. - Fixed broken Razorbeak national spirit localization. 285. - Fixed Gray Pact between Sombra and Nightmare Moon not working. - North Zebrican cityfall and nuke events. - Improved AI tank research and templates. - River Breeze in Hellquill now has harmonic socialism subideology. - Posada's thermonuclear decision now requires 50 nukes. - Dehumanized some GFX. - Allowed the player to freely choose path as Solar New Mareland. - Added new flags for Haukland and Stormland. - Polished the heightmap. , VI . - Griffon supremacist AI countries are now far less likely to help Star Father. - Fixed missing advisor portraits for some Tobuck advisors. - Fixed tooltip for Great White Fleet focus in Colthage. To get close to Red Eye, Littlepip allows herself to be enslaved, and is taken to the slaver city of Fillydelphia where she meets a zebra slave named Xenith. - Fixed Steeltalon's trait icon.